Posts Tagged ‘classic’

New blog

Thursday, July 24th, 2008

I figured I couldn’t stay behind the rest of, well, the entire internet, so I decided to open up a blog to journal development on Particracy. You probably won’t be distracted by anything of a personal nature on this blog, since I’m well aware that that isn’t what you’re here for.

For the past few days I’ve been reorganizing the particracy.net domain and the servers that back it. The classic Particracy game, created in 2005, can now be found at classic.particracy.net. It still redirects you to the old ip-based URL, and I didn’t dare touch that because so many people have links lying around based on the ip-address and the particracy/main/ path.

The main www.particracy.net page will now no longer direct you to Particracy classic, but instead show you a glimpse of what’s to come. A link to this blog can be found there - it’s probably how you got here in the first place. I envision to eventually host several Particracy II universes in the future, all with different world settings and even themed with different societies. The main page will link you to all these worlds. Currently only the classic Particracy link has any meaning, but soon the closed alpha test for Particracy II will go online and it will feature there too.

Speaking of Particracy II and the timetable for it: I expect to open it up for registrations in a couple of days. As soon as I’ve gathered enough user registrations, and when I deem that it’s technically ready, the alpha game world will start. I’ve designed a small world map that will support about a hundred players, which is the capacity I’m shooting for for the alpha test. But it’s likely the game will start before I have reached that capacity because I want to grow it gradually.

The alpha test will only sport the features that I deem technically ready for testing. This means there will be no economy or warfare, but it will include almost all features of the original Particracy, as well as some new concepts, most notably politician management. Expect more updates in the coming days.