After launch
So, I launched the Particracy II Closed Alpha thursday evening, and reception from the community has been great! There were some hickups initially, but all things considered it went as good as I could have hoped for. There are dozens of registered players right now, and the game hasn’t slowed down to a terrible crawl, so at least it can handle the basic load.
The influx of players exposed some problems in the code base. The critical ones I solved right away, the rest were filed as tickets in our Trac database. There’s quite some work set out for me, I definitely won’t be bored anytime soon.
If you’ve registered for the alpha, but haven’t been let in yet, don’t worry, I plan to let in more players in the coming days.
Tags: alpha